Monthly Archives: June 2011

The Digital & Social Era: Unlocking Brand Value in a Nanosecond

 

Monopoly, Scrabble, Mr. Potato Head, G.I. Joe, Nerf, Little Pony, Transformers.  These are only a few of the brands we are all growing old with, and are also seeing our children grow up with. They are all household names that have an extensive legacy and franchise around the world. They’re all Hasbro brands.

While many brand managers often think of extending a brand in terms of new product in the physical sense, the digital and social era offers the opportunity to transform brands into new media properties in ways that unlock the brand’s legacy. The age of new media offers up the chance to pull brands literally “out of the vault” and make them fresh again by relaunching them in an entirely new format.

Hasbro is a company that not only manufactures and distributes toys and games; it is an entertainment company that now competes with the likes of Disney. For example, one of the largest and most successful movie franchises is Transformers. Introduced in the mid-1980s, Transformers was a toy line that featured parts that can be shifted to change from a vehicle into a robot action figure and back again. A number of spin-offs followed, including an animated television series.

In 2007, a live-action movie, under sponsorship of Steven Spielberg, was released, with the latest installment to be released this summer. Around the brand is a vast array of media, including video games, a website, online games, TV commercials, a Facebook community, books, gear and all sorts of toys. Yes, there are apps for iPhone – in 3D no less – that include puzzles.

Not only has Hasbro become a force in the movie industry, it also is a direct investor in television having recently launched The Hub channel in the U.S. in partnership with Discovery Channel whereby the Discovery Kids platform was renamed The Hub. In Canada, Corus Entertainment and Hasbro Studios have come together to distribute Hasbro brands across the various Corus kids television platforms, such as Treehouse, the TV home of My Little Pony: Friendship is Magic (with HD episodes available on iTunes).

What makes the discussion even more compelling is how Hasbro has been able to artfully blend instinct with formal management process. I say this because the toy business, like fashion, has for many years been built on having a nose for what’s hot and what’s not. In the age of digital, so much is in the moment that risk and reward take on much shorter cycles, thereby requiring a balance between management discipline and entrepreneurial behaviour. As Michael Hogg, President of Hasbro Canada, says: “The toy business is like packaged goods with your hair on fire,” in that much of the action is in the moment, about today. This makes me think of the phrase Carpe Diem – on steroids.

Underlying this “360 degree” approach to defining the media mix is the foundational belief that there is also a value chain with regard to the media platforms. In Hasbro’s case, TV is the anchor to build brand awareness in key segments, whereby other media take on a supporting promotional role to augment consumer engagement.

In the days of traditional media, there was much talk about unlocking ‘incremental brand value’ by building out line extensions and adding ancillary products. In the era of digital and social media, brand value can be unlocked in an exponential way by developing the optimal media mix and devising the right formats for each brand.

It also means sticking to the fundamental questions: what are the demographics, who are the buyers, what are the right media choices and how do we build the trust factor into everything we do? The latter is most important especially when engaging audiences of ‘mommy bloggers’ who have valuable opinions about product safety, play value and ideas for innovation.

It also requires a change in mindset since metrics are not always conveniently at hand. In fact, it may be advantageous by allowing managers to take risk by investing in more trials, seeing what works through iteration and then building metrics that support additional investments for a calculated payoff.

For Hasbro, one formula that continues to prove itself in effect leads the consumer through the channels. Television is the anchor for certain target segments for brand building; websites are ideal for promotional activity and driving consumers to the retail store.

So let me end with a few more Hasbro brands that you may well recognize: Twister, Battleship, Yahtzee, Risk, Tinker Toy, Play-Doh, Sorry! and Easy Bake. And yes, there are and will be more apps.

– Ted Morris, 4ScreensMedia